Game hosting

Run your game hosting business without becoming a Kubernetes team

PingCore is Think Huge’s game server infrastructure platform: instant provisioning, auto-scaling, and global regions, delivered through your own panel and brand, so the margin stays yours.

Level-up your business with smarter solutions

Bare metal doesn’t scale the way your customers do

Hardware procurement and lead times, capacity planning guesswork, and maintenance windows are a fixed cost whether or not a server is actually running. Every new game means configuring it manually, and every new region means a fresh deployment to plan and build. Scaling to meet a customer spike takes days or weeks, not the seconds a customer actually waits for.

How it works

Three steps to put PingCore behind your panel

Step 1 · Integrate

Integrate your existing panel and billing system with the API: server provisioning, configuration, file management, and console access are all exposed directly.

Step 2 · Price

Price each game your way, with per-game resource multipliers and your own margin on top of usage-based cost.

Step 3 · Scale

Scale as your customers do. Your brand and panel stay in front, PingCore handles the Kubernetes complexity behind it.

PingCore × ClaudePingCore × Claude

PingCore is now listed in Claude’s connector directory

Your team can reach the PingCore API from Claude, and just as directly from ChatGPT, Cursor, or any other MCP-compatible client. Use it to build the panel integration faster, generating working code straight from PingCore’s API documentation rather than reading it line by line. Once you’re live, the same connection lets your team deploy, scale, and monitor servers by asking, rather than clicking through a dashboard. It’s included on every plan, at no extra cost.

Underlying infrastructure

This solution is built on the following infrastructure layers

PingCore’s game server platform runs on the same infrastructure layers Think Huge operates across every vertical:

Platform compatibility

Compatible with the engines and pipelines studios already use

Valve
Windows
Unity
Unreal Engine
Steam
Linux
CurseForge

Source, Unreal, Unity, and custom game protocols

Linux and Windows game server builds

Full API integration with third-party control panels and billing systems

Steam Workshop and CurseForge mod integration via API

50+ pre-configured titles, plus the option to define and export a Core for any other game

Per-game resource multipliers for custom pricing

Trust and assurance

Assurance you do not have to build or negotiate

99.99% uptime SLA

Across every region you resell in.

Purpose-built game server infrastructure

Operated by Think Huge since 2012.

Same infrastructure family as PingPlayers

Think Huge’s consumer game hosting brand: 4.9 Trustpilot rating, 5,000+ servers deployed.

Gaming-specific DDoS protection

On every server you provision, at no extra cost.

10+ global locations

Across the Americas, Europe, Asia, and Oceania.

24/7 operational support

Backed by Think Huge’s wider infrastructure operation.

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